
There is a "Tool > Export to DXF or STL" plugin that will export a subset of a model, but I forget where I got that one. One more caveat: this tool only allows you to export an entire model at once. This is probably the best tool to use to quickly validate STL parts generated by other cad software. Once I realized that you need to set your import options, it worked perfectly with both a model created in SU, and a much more elaborate part created with AutoDesk Inventor.
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In most cases, to add an extension on your local copy of SketchUp, you simply click the Install button on the extension details page and wait a moment while the software does the rest of the work. Light your models, explore in realtime and create high resolution Stills & Movies all from inside Google SketchUp. That's not the fault of the plugin, it's just the way STL files are. The Extension Warehouse and SketchUp were made to work together. One caveat: STL files have no unit or scale information in them, so you need to pay attention to your export units and your import options. There's no documentation other than the README file, but usage is trivial: import via "File > Import." and export via "Tools > Export to STL". I'm sure you can do something similar under Windows. However, I found that by simply copying "/Library/Application Support/Google SketchUp 7/SketchUp/plugins/stl4su.rb" to "/Library/Application Support/Google SketchUp 8/SketchUp/plugins/" it worked just fine with SU 8.

This plugin saves time by allowing you to export building geometry to cove.tool projects in the cloud.
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Executive summary: A+ would download again.Īs distributed (at least for Mac), only supports SU 7. Plugin integrates directly to your SketchUp workflow to upload any SketchUp geometry for automated building performance analysis.
